AI Insights · Timothy · April 2023
Top 5 3D Anime Games on Android in Uruguay Q1 2023
In Q1 2023, the top 5 3D anime games on Android in Uruguay showcased varied trends in downloads, revenue, and active users. Here's a detailed analysis of their performance.
In Q1 2023, the top 5 3D anime games on Android in Uruguay demonstrated diverse trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers valuable insights into the performance of these popular games.
Genshin Impact from COGNOSPHERE PTE. LTD. saw fluctuating weekly revenues, starting at around $1K in late December and gradually declining to approximately $225 by the end of March. Weekly downloads peaked at 820 in the week of January 23 and experienced a steady decline to 420 by the last week of March. The game maintained a relatively stable number of weekly active users, averaging around 7.9K throughout the quarter.
Saint Seiya Awakening: KOTZ from Yoozoo (Singapore) Pte. Ltd. experienced a peak in weekly revenue of $626 in late January, with fluctuations throughout the quarter, ending at $534 in the last week of March. Weekly downloads were minimal, with a high of 35 in the week of January 30. The number of weekly active users remained consistent, averaging around 400-450.
Summoners War by Com2uS had notable peaks in weekly revenue, reaching $517 in early January and $391 in late February. Weekly downloads saw a significant spike to 350 in the last week of February but generally remained low. The game maintained an average of 1.1K weekly active users, with a peak of 1.3K in the first week of March.
Saint Seiya: Legend of Justice from Wanda Cinemas Games showed consistent weekly revenue, peaking at $271 in mid-February. Weekly downloads varied, with a high of 51 in the last week of March. The game had a stable number of weekly active users, averaging around 600.
The Seven Deadly Sins by Netmarble saw its highest weekly revenue of $541 in early January. Weekly downloads peaked at 327 in late January but generally declined throughout the quarter. The game maintained an average of 1.1K weekly active users, with some fluctuations.
For more detailed insights and data, visit Sensor Tower.